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Both Teams To Score (BTTS / GG-NG) explained

What GG and NG mean in betting: GG (both teams score) and NG (at least one team fails to score), with score examples, own goals and common mistakes.

3 min read Reviewed 22 October 2026 BetGuide editorial team

Quick answer

GG means "goal goal": both teams score at least one goal, so you win with results like 1–1 or 2–1. NG means "no goal": at least one team does not score, so you win with results like 0–0, 1–0 or 3–0. GG/NG is the same market as BTTS Yes/No.

On this page
  1. GG and NG in plain English
  2. Score examples
  3. Worked example
  4. Own goals count
  5. Normal time only
  6. Related versions
  7. Thinking about GG/NG sensibly
  8. Common mistakes
  9. Summary

GG and NG in plain English

Many Zimbabwean bookmakers label this market GG/NG. International sites call it Both Teams To Score (BTTS).

LabelAlso calledYou win if…
GGBTTS Yes, "goal goal"Both teams score at least once
NGBTTS No, "no goal"At least one team does not score

The winner of the match does not matter.

Score examples

Final scoreGGNG
0–0LosesWins
1–0LosesWins
1–1WinsLoses
2–1WinsLoses
3–0LosesWins
3–2WinsLoses

A 3–0 win has lots of goals but is still NG, because one team did not score.

Worked example

Example prices for Highlanders vs FC Platinum: GG 2.05, NG 1.70.

You stake $3 on NG at 1.70.

  • Final score 1–0: you receive $3 × 1.70 = $5.10 ($2.10 profit).
  • Final score 1–1: you lose your $3.

Own goals count

An own goal counts for the team that is credited with the goal, not the player who scored it. If CAPS United lead 1–0 and a Dynamos defender scores into his own net, the score becomes 2–0 to CAPS United. Dynamos still have not scored, so it is still NG.

Normal time only

GG/NG is settled on the score after normal time (90 minutes plus stoppage time). Goals in extra time or penalty shoot-outs do not count unless the market specifically says otherwise.

  • GG in the first half / second half: both teams must score in that half.
  • GG and over 2.5: a combined market that needs both teams to score and three or more goals.
  • Win and GG: your team must win and both teams must score (for example 2–1).

These combinations pay more because they are harder to win.

Thinking about GG/NG sensibly

Low-scoring leagues tend to produce more NG results, while matches between attacking teams with weak defences tend to produce more GG. Bookmakers know this and price it in. Short odds on NG in a defensive Premiership match do not mean NG is guaranteed; they mean the bookmaker thinks it is likely, and the margin is still included.

Common mistakes

  • Confusing GG with "over goals". A 3–0 is over 2.5 but NG. See over/under goals explained.
  • Forgetting late goals. A goal in stoppage time changes the result.
  • Adding many GG legs to one slip. Each extra leg multiplies the risk. See accumulators explained.

Summary

  • GG = both teams score. NG = at least one team does not.
  • GG/NG = BTTS Yes/No.
  • The match winner and total goals do not matter.
  • Settled on normal time.

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